Behaviour not department
In 1943 the US army had a problem
They had a brilliant new engine called a Goblin
But they had no plane to go around it
They needed a new type of jet
That could handle top speeds of 600 miles per hour
200 miles per hour faster than their current planes
And they needed it in 6 months
To help them win the Second World War
They gave this brief to Lockheed Martin
One of their air force manufacturing partners
This wasn’t a ‘tinker with what you have’ type brief
It required proper innovation
The guy in charge of the project at Lockheed was Kelly Johnson
He knew that their normal processes wouldn’t get them a revolutionary new plane in under 180 days
So he got 23 engineers and 30 mechanics
And put them in a tent in California next to a plastics factory
The smell from the plastics factory was so bad that the engineers nicknamed their tent ‘skunk works’
For 6 months they thought of nothing other than this new plane
8 days before the deadline they presented the XP-80 Shooting Star
It was the first fighter jet used by the US army
And it was in flight just 148 days after the design process began
Kelly Johnson realised that to be truly innovative
Innovation can’t be a department you visit
As part of your normal processes or structure
It must be a behaviour that everyone obsessively buys into
Outputs become all important, not processes
Lots of agencies have innovation departments
And most of them struggle to make anything very innovative
Not through lack of effort or ideas or intelligence
But because they are departments
Visited by other departments
To roll their ideas in innovative glitter
And that’s fine
But it’s not proper innovation
To make truly innovative work
Innovation needs to be a behaviour not a department